I’ve now finished a month’s half price subscription to Meshy and dropped back to a free membership.
I’ve downloaded the best part of 700 STLs, of which, realistically, about 100 will be useful after the retries have been discounted. A few will benefit from some editing in Blender as Meshy sometimes has a tendency to put unrealistic amounts of folds into clothing.

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Once I’d got enough figures I moved on to other other things;
Converting some cartoons into photorealistic people was an entertainment, Jones the steam, Dai the station etc from Ivor the engine made interesting realistic figures.
Besides people it’s also good for creating livestock which could be used as scenery or even rolling stock loads. (Although I might taking this all too seriously when I spend time trying to work out how best to print a 16mm scale chicken !)

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Also worth trying out for non-geometrical scenic items like slate or stone work. Whilst making walls via 3D printing can be slow, it could also give you masters for making moulds to cast items in different materials.
In particular getting realistic stacks of roofing slate, for scenery and loads, proved remarkably difficult. AI seems to have real problems with roofing slates, both refining photos to use as prompts and in Meshy. One photo of a pile of roofing slates proved to be the one thing Meshy couldn’t deliver and failed generation multiple times, until some photo editing found a solution.

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It’s also worth considering that the models you build in Meshy can be broken down in software and reused in other models. For example I now have an example of every British type of men’s headwear and footwear that can used elsewhere, think ‘Mr Potato head’ in 16mm. You could also extend that to swapping hands, feet even heads.
Was it worth it ? Undoubtedly, I spent a lot of time on the month’s endeavour and now have a huge resource pool to use in future projects. Now to get to grips with painting them well.