Grant.
PS just not sure about putting the driver into the blender,
![:shock:](./images/smilies/icon_eek.gif)
I think that loco is superb compared to the standard ones on thingiverse, which I am printing at the moment, so very well done for that.philipy wrote: ↑Sat Jul 25, 2020 2:23 pm Thanks chaps.
Peter, I couldn't give a monkeys about the neighbours tbh, not that there are any very near but we have to put up with the noise of their lousy motorbikes and boy racer cars, so the very occasional loco noise is nothing.
Rik, my figure printing isn't very good tbh. I actually took a picture of him but didn't want to show it! The body isn't too bad but heads always come out misshapen usually with holes either side the nose and lumps where the eyes should be. For this one I've roughly filled and filed the head and used because again it can't really be seen. Some of the problem is with Makehuman and getting the proportions of arms, fingers, etc, correct with no thin bits which break off and there is a tendancy for the layers to show along the length of a horizontal arm, for instance.
Yes they definitely need support everywhere, not just arms but faces too otherwise the chin and nose get lost. When straight off the printer bed it looks rather like a Dr Who alien!
Because you asked, I'll wash my dirty linen in public, though:
DSC_0002 driver.jpg
I think that, for War Gamers, their figures are the 'main event' so they spend more time and money on them than we would. For garden railways the figures are just part of the scenery, so get less attention. There are good manufacturers of 16mm figures which are printed from scans of real people, ensuring correct proportions and features, and are reasonably priced per person. It can get expensive when a coach party comes to town!
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