Peckforton sawmill

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FWLR
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Re: Peckforton sawmill

Post by FWLR » Wed Jun 06, 2018 7:48 am

Rik…..how on earth are we going to do anything near your build… :D :D

Once again the sawmill looks fantastic…Can I have it please…… :lol: :lol: :lol: :lol:

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gregh
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Re: Peckforton sawmill

Post by gregh » Fri Jun 08, 2018 9:58 am

Will you have to alter your computer program that allocates wagons now that you have 2 new industries at sawmill and watermill?
Greg from downunder.
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ge_rik
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Re: Peckforton sawmill

Post by ge_rik » Fri Jun 08, 2018 11:54 am

gregh wrote: Fri Jun 08, 2018 9:58 am Will you have to alter your computer program that allocates wagons now that you have 2 new industries at sawmill and watermill?
Good question, Greg and easily answered. Each wagon is assigned destinations and so I can adjust which wagons go to Peckforton or to the mill siding quite readily - just change a couple of numbers on each wagon 'card'. One day, I will add a siding to a sandpit and quarry (the area has had both in the past). Again, this will be an easy adjustment - just adding another location 'card' and then assign wagons to the new destination.

For those who have no idea what we're talking about - here's a link to info about my freight handling computer program - https://riksrailway.blogspot.com/2015/0 ... puter.html

Rik
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Peckforton Light Railway - Blog Facebook Youtube

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markoteal
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Re: Peckforton sawmill

Post by markoteal » Fri Jun 08, 2018 11:59 am

I love that system you have Rik - adds a real sense of realism to the railway and its operation - I need to add more sidings to my line to get anywhere near - I do have a random element in my goods trains as to which wagon I remove from the consist at the other end of the line for the goods shed - as its that simple, I just use a dice but I would love to move to a more realistic scenario like you use
Where did I put that uncoupler?

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philipy
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Re: Peckforton sawmill

Post by philipy » Fri Jun 08, 2018 2:06 pm

ge_rik wrote: Fri Jun 08, 2018 11:54 am

One day, I will add a siding to a sandpit and quarry (the area has had both in the past).
Aren't you in 'salt mine land' as well?? ;)
Philip

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ge_rik
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Re: Peckforton sawmill

Post by ge_rik » Fri Jun 08, 2018 5:19 pm

philipy wrote: Fri Jun 08, 2018 2:06 pm
Aren't you in 'salt mine land' as well?? ;)
Now, there's a thought! :shock: :?

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Peter Butler
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Re: Peckforton sawmill

Post by Peter Butler » Fri Jun 08, 2018 7:29 pm

ge_rik wrote: Fri Jun 08, 2018 5:19 pm
philipy wrote: Fri Jun 08, 2018 2:06 pm
Aren't you in 'salt mine land' as well?? ;)
Now, there's a thought! :shock: :?

Rik
How about a vinegar lake too, then you can supply all of the local chippies? Just imagine the railway traffic generated by such an enterprise!
The best things in life are free.... so why am I doing this?

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IanC
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Re: Peckforton sawmill

Post by IanC » Fri Jun 08, 2018 9:28 pm

Peter Butler wrote: Fri Jun 08, 2018 7:29 pm
ge_rik wrote: Fri Jun 08, 2018 5:19 pm
philipy wrote: Fri Jun 08, 2018 2:06 pm
Aren't you in 'salt mine land' as well?? ;)
Now, there's a thought! :shock: :?

Rik
How about a vinegar lake too, then you can supply all of the local chippies? Just imagine the railway traffic generated by such an enterprise!
Is that to go on the wood chips from the sawmill :?:

I'll get my coat.

Ian
Ian

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Peter Butler
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Re: Peckforton sawmill

Post by Peter Butler » Fri Jun 08, 2018 9:37 pm

IanC wrote: Fri Jun 08, 2018 9:28 pm
Peter Butler wrote: Fri Jun 08, 2018 7:29 pm
ge_rik wrote: Fri Jun 08, 2018 5:19 pm
Now, there's a thought! :shock: :?

Rik
How about a vinegar lake too, then you can supply all of the local chippies? Just imagine the railway traffic generated by such an enterprise!
Is that to go on the wood chips from the sawmill :?:

I'll get my coat.

Ian
You're not taking this seriously are you?????
The best things in life are free.... so why am I doing this?

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FWLR
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Re: Peckforton sawmill

Post by FWLR » Sat Jun 09, 2018 6:30 am

I am Rik, I still want your Sawmill…….. :lol: :lol: :lol: :lol:

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